After my first experience with "Fallout" by Interplay my mind become posessed by strange idea - to write an roguelike called "Post Nuclear Adventure". World after IIIWW... Underground bunkers filled with powerful technology... Horrible, but sometimes really amazing creatures, born in searing atomic flame...
So, I began it.
I hope that my game will not be filled with that Tolkienism's like elves and so on. Crowd always dictate, however. Mutants, robots, other humans, maybe extraterrestrial creatures - no place left to orcs, no forests to gnomes...
:-)))) Yes, it's only beginning. I would appreciate all comments, advices and whatever you want send me.
This game is ROGUELIKE. That means, NO graphics at all. Don't like Nethack because of his tileset - it really wiped all pleasure.
Always under construction.